@startuml
sprite $call_received [48x48/16] {
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}


!define MATERIAL_CALL_RECEIVED(_alias) ENTITY(rectangle,black,call_received,_alias,MATERIAL CALL_RECEIVED)
!define MATERIAL_CALL_RECEIVED(_alias, _label) ENTITY(rectangle,black,call_received,_label, _alias,MATERIAL CALL_RECEIVED)
!define MATERIAL_CALL_RECEIVED(_alias, _label, _shape) ENTITY(_shape,black,call_received,_label, _alias,MATERIAL CALL_RECEIVED)
!define MATERIAL_CALL_RECEIVED(_alias, _label, _shape, _color) ENTITY(_shape,_color,call_received,_label, _alias,MATERIAL CALL_RECEIVED)
skinparam folderBackgroundColor<<MATERIAL CALL_RECEIVED>> White
@enduml